Betr Arcade - House Rules
Gameplay
Players will compete in one round of the designated game for each contest they enter. In every contest—whether Head-to-Head, Multiplayer, or Tournament format—the player with the highest score will win the top prize. Scoring rules for each game on Betr Arcade are provided within the platform.
All games are played asynchronously, meaning players do not compete in real time. You may complete your game round and be matched with someone who has already played and submitted a score, or you may need to wait for an opponent to be matched afterward.
Skill-Matching
Betr Arcade uses skill-matching for all Head-to-Head and Multiplayer contests. This system is designed to pair players of similar skill levels within a specific game.
Skill-matching aims to enhance the overall experience by preventing new or less experienced players from being matched against significantly stronger opponents.
A player’s skill level is evaluated separately for each game. That means a player’s performance in one game does not affect the player’s skill rating in another.
Aside from when a new game launches, Betr Arcade does not make material adjustments to the skill matching process and does not interfere with player matchups. Betr Arcade’s role is solely to host and manage contests—it has no influence over contest outcomes.
If there are ever any material updates to the skill matching system, Betr Arcade will clearly disclose:
What the change is
Why it was made
When it takes effect
Contest Closure
Betr Arcade contests will officially close and settle once the required number of entrants has been reached. In some instances, contests may take longer to fill. If a contest doesn’t fill within a specified time after a player submits a score, the contest may be deemed void and closed without proceeding (see Unfilled Contests section below).
Unfilled Contests
All contests on Betr Arcade come with a predefined prize pool and entry count. Multiplayer and Tournament contests will always settle, regardless of whether they fill completely. However, Head-to-Head contests require two players to run—if no opponent joins before the closure deadline, the contest will not proceed, and your entry fee will be refunded. Betr reserves the right to cancel contests at its sole discretion.
Contest Re-entry
Players cannot re-enter the same Head-to-Head or Multiplayer contest.
Canceling Entries
Entry fees are collected at the time of contest entry and cannot be canceled once submitted. Additionally, players cannot pause or quit a game mid-round without affecting their performance. Quitting or pausing a game may result in a score of zero.
Prohibited Software
Use of scripts, bots, clock-manipulating software, memory scanners, or any other unauthorized tools is strictly forbidden on Betr Arcade. Players suspected of cheating or violating fair play rules may be disqualified and face account suspension or termination.
Contest Cancellation
Betr reserves the right to cancel any contest at its discretion, particularly in cases where technical issues affect the integrity or fairness of gameplay.
Process for contacting Betr Arcade to submit questions and/or complaints:
Any claim or dispute arising from any transaction past or present on Betr Arcade should be first directed to Betr by contacting our Customer Support Team via all available channels:
2. Live chat functionality (when available)
Betr’s Customer Services team will respond to any complaint or dispute received within a maximum of ten (10) calendar days from the day the complaint is received.
Game rules
Crossout 21 – Game Rules
Goal of the Game
Swipe to create combinations of tiles that add up to 21.
Each tile shows its value. Your objective is to make as many 21s as possible within the time limit.
How to Play
Swipe left, right, up or down to select tiles that total 21
Diagonal swipes are not allowed
Used tiles are replaced with new ones from the tile pool
Out of Moves?
Tap the Shuffle button to refresh the board
The first shuffle is free
Additional shuffles increase in cost: 200, then 400, then 800, and so on
Scoring
The more tiles you use to make 21, the more points you earn:
2 tiles = 300 points
3 tiles = 350 points
4 tiles = 400 points
5 tiles = 450 points
6 tiles = 500 points
7 tiles = 550 points
Golden Tiles double the points for that combo.
No Busts
If your swipe adds up to more than 21, nothing happens. There are no penalties for going over—just try a different combination.
21 – Game Rules
Objective
Place number tiles into columns to add up to 21 without going over.
Creating a total of 21 in a column will clear that column.
Undo & Hold
Use Undo to reverse your last move
Use Hold to temporarily store a tile and play it later
These tools help you plan ahead and maximize your chances of making 21.
Wild Tiles & 5-Tile Clears
A Wild Tile can be used as any value
A column with 5 tiles or fewer will clear if:
The total is exactly 21 (higher bonus)
Or less than 21 (lower bonus)
Use strategy to set up 5-tile clears for big points.
Vault Bonus
A Vault may appear at the top of a column
Make 21 in that column before the dynamite explodes to collect a Vault Bonus
Time is limited—prioritize the vault when it appears.
Scoring
Points are awarded as follows:
Each tile placed = 100 points
Streak bonus (multiple clears in a row) = 150 points
Vault bonus = 1,000 points
5-tile column clear:
If total = 21 → 2,000 points
If total < 21 → 1,000 points
Fruit Match – Game Rules
Objective
Match symbols and collect coins to score as many points as possible.
Create chains, trigger combos, and guide coins into the bag to maximize your score.
How to Match
Swap two adjacent symbols to create a match of three or more
Matching symbols are cleared from the board, and new symbols drop in from above
Look for cascading matches to trigger combos and bonus points.
Spin Feature
If there are no moves left, tap the Spin button to refresh the board
Use it strategically to stay in the game and create new match opportunities
Special Coin
A coin appears on the board—your goal is to drop it into the bag at the bottom
Clear symbols beneath the coin to guide it down and collect it
Collecting coins adds a major boost to your score.
Scoring
Points are awarded as follows:
Each matched symbol = 10 points
Combo bonus (chain reactions) = 5 points
Collected coin = 1,000 points
Coin time bonus (based on how quickly the coin is collected) = up to 1,500 points
Each second of remaining game time = 10 points
5 Across – Game Rules
Objective
Match numbers on your card as quickly and accurately as possible.
Make Bingos to earn high scores and gain bonus points.
Rounds & Timing
Each round displays 3 numbers for 5 seconds
Tap the correct numbers on your card before time runs out
Fast, accurate daubs earn points and help fill your Power-Up bar
React quickly to stay competitive and maximize your score.
Power-Ups
As you play, your Power-Up bar fills with each correct daub.
Once filled, activate a Power-Up to gain advantages such as bonus points, extra time, or automated daubs.
Use Power-Ups strategically to increase your score and hit more Bingos.
Scoring
Points are awarded based on your accuracy and speed:
Correct daub = 100 points
Speed bonus = up to 100 points
Bingo = 1,000 points
Multiple Bingo bonus = 500 points (per additional Bingo)
Incorrect pick = -100 points
Stay sharp and aim for streaks to build big point totals.